
Shade and Stone is third-person stealth game set in enchanting temple ruins. The player will play as Koshaw, an avian-like person who has special abilities like a magical cape and the ability to turn into their rat companion. In the temple, ruins lurks a hulking rock golem who stands guard over the magical Talisman of Life which you need to retrieve to save your loved one.
Shade and Stone

Summary
My role
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A summary of your role and responsibilities in the project
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A few examples of issues you tackled, structured in this way:
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Define the problem - what issue did players or the project face?
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Solution - how did you solve it with design?
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Result - what was the impact your design had?
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Images or videos that highlight your work and behind the scenes
Highlights
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Highlights from working on the project, like best area blah
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Highlights of level design theory
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Highlights of scripting, layouts, pacing, flow, etc etc

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