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Shade and Stone is third-person stealth game set in enchanting temple ruins. The player will play as Koshaw, an avian-like person who has special abilities like a magical cape and the ability to turn into their rat companion. In the temple, ruins lurks a hulking rock golem who stands guard over the magical Talisman of Life which you need to retrieve to save your loved one.

Shade and Stone

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Summary

My role
  • A summary of your role and responsibilities in the project

  • A few examples of issues you tackled, structured in this way:

    • Define the problem - what issue did players or the project face?

    • Solution - how did you solve it with design?

    • Result - what was the impact your design had?

  • Images or videos that highlight your work and behind the scenes

Highlights
 
  • Highlights from working on the project, like best area blah

  • Highlights of level design theory

  • Highlights of scripting, layouts, pacing, flow, etc etc

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Click the image below to be sent to the ITCH.IO page for the game!

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